More Jumper Progress
Thursday, July 7th, 2005I’ve been disliking the fact that my game was only supporting .bmp image files. BMPs are larger than most file formats, and do not have any sort of image transparency (for shadows and such). I don’t really like jpeg because of it’s lossy compression, which reduces picture quality. Nobody uses that for games anyways. So I set out to support PNGs.
Png support seemed like it would be really difficult to add. I’d have had to download and set up several seperate things in order to add png support to a program. Some of them even forced you to compile them manually… with microsoft visual c++, which I don’t have. Then I found this feature in Dev-C++ which allows simple library management. What that means is that my “game” now supports loading png files. Awesome.