Archive for September, 2007

More Engine Demo’s

Sunday, September 30th, 2007

Here is a new demo from my game engine. I added some mouse hit detection control. Note that the “game” that occurs afterwards isn’t really a game at all. It’s just blocks falling. But I’m still just testing the engine.

Real, Actual, progress, and an Engine Demo!

Sunday, September 16th, 2007

Here is the first demo of my 2d game engine,
LINK! Engine Demo
Controls:
UP: switch to text input mode,
DOWN: leave text input mode,
RIGHT: move right,
LEFT: move left

It is pretty basic, but there is a lot of management stuff going on in the background that should allow me to make some pretty cool games easily! It uses Java Web Start, but nothing that requires it being signed yet, so no problems there!

It’s title is “a loopplay game” because the end goal is for all this to go towards my old “Loopplay Games” company project.

Internet is back!

Saturday, September 15th, 2007

I have internet back!   Yes!   I haven’t had it since my move.   I’ve been working on some JAVA stuff, I ported my 2d game engine over to java, and did some tweaks!   It is working great with the whole object oriented Java stuff.

I’ll post a java webstart jar of my progress when I figure out how to.